Posts Tagged filesystem
workaround for slow shared folders in Virtualbox 3.x
Happy 2010 fair readers ! I hope that all is well with you and yours. Let’s get right to business : Virtualbox has a feature that allows you to access the host OS’s file system from the guest OS (shared folders), which is super useful, but not exactly perfectly implemented. In particular, there are known, [...]
(complex) partitioning in kickstart
Bonjour my geeky friends ! :) As you are likely aware, it is now summer-time here in the northern hemisphere, and thus, i’ve been spending as much time away from the computer as possible. That said, it’s been a long time, i shouldn’t have left you, without a strong beat to step to. Now, if [...]
pohmelfs pt. 2, return of pohmelfs !
Hello again fair readers. Today i’m going to re-visit POHMELFS, which i introduced in an earlier blog post. I received a comment on that post which basically asked for more information on some of the more interesting (read : advanced) features of POHMELFS, such as distributed storage, and the like. Well, today is the day [...]
force disk geometry with sfdisk
Hello again ! This is a quick and dirty update which covers a handy little trick when dealing with writeable removable media – especially USB drives, compact flash cards, and the like. I end up using a lot of USB keys in my environment for a variety of reasons, not the least of which is [...]
pohmelfs – the network filesystem of the future !
Hello again fair readers ! Today we’re going to take a look at POHMELFS, which is a network file system that was just recently integrated into the Linux kernel. This is an excellent exercise for three reasons : we’ll learn about some great new concepts related to network file systems, we get to compile and [...]
pohmelfs update
Posted by dan in Commentary on 2009/07/01
Hello again ! You may be wondering when the next update in the POHMELFS series is coming – well, rest assured that i’m working on it even as you read this, and that it will be worth the wait. Remember that we’re working with Staging-level code, and that sometimes things don’t always go as well [...]
filesystem
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